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Quick draw on Open Class weapons? Any suggestions?

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Old October 26th, 2012, 22:17   #16
ILLusion
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I just tried, with a primary (MP5, one point sling), transition to Kimber Warrior in Kydex holster. 1.41 seconds, starting from primary weapon up. On beep, lower the primary, and transition to secondary.

Doing this only added 0.44 seconds to my time. That's not even half a second added.

Last edited by ILLusion; October 26th, 2012 at 22:46..
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Old October 27th, 2012, 03:19   #17
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Sorry. I should have been more clear.

2.5 seconds is the AVERAGE time it takes for me to go from a reaction point to the first trigger pull.

My off hand is what reacts first. It moves towards my dominant hand who is reaching for the release on the holster. My dominant hand grips the pistol as high up on the pistol grip as possible. The grip isn't a crushing grip but it's not a relaxed grip either. The pistol is pulled out of the holster in a parallel motion to the side of the mody and I use my wrist to begin pointing the muzzle before my elbows punches forwards. As the gun reaches punches forward, my off hand comes to grip the opposite side of the pistol. Thumb over thumb. Then I sight in and pull the trigger.

It takes me a bit more longer coming from an unholstered situation wherein, the gun is laying on the table unloaded, safety engaged, hammer up. I saw a few youtube videos where they did this and I wanted to try.

For the in-game scenario, the transition from rifle to secondary generally takes me about 2.15sec since I find I didn't really aim the same way as I did in a quick draw in the IPSC World. And most of the time I find myself having to continue to hold my primary (even though it's on a one point sling) because it tends to drop over my workspace.

The following of targets are a bit troublesome because of the aforementioned problem with my eyes. but I'm slowly learnding to quickly snap in and out of a "zone" as exercises.
THe worst part is i tend to WANT to go back to a bladed stance to accomodate the "one eye open" thing. But practice is what make perfect.

I have been interested in IPSC for a long while now and had plans to build a Hi-cap in the future. BUT my job always has me moving from one place to the next. That and I was somewhat intimidated at first. I am originally from Toronto though so I know my way around there. I will definitely try and make a point to come one your guys' CAPS events.

Seems I just stepped into a whole new world. Exciting. I thank you guys for all the input.
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Old October 27th, 2012, 03:29   #18
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Just so it's clear, you don't have to have a Hi-Capa to participate in CAPS. There are plenty of guys running Glocks, Sig's, PX4's... even revolvers. We also do two gun and three gun scenarios involving transitions to and from carbine, pistol, shotgun and bolt action.

If you have a Black Badge, and you are looking at CAPS as a training source, then that's your prerogative to run a course of fire as you would run an IPSC course. Or if IDPA is your discipline, then you can follow that. It's all up to you. You would be scored against your peers. Likewise, the guys running full tactical rigs, or the concealed carry guys will be scored against their own peers, even if we're all running the same course of fire. Ultimately, when you're on the line, and fighting the clock, the only person you are competing against, is yourself.

The courses of fire are putting in to action, the techniques you have drilled. It's when we take the 100 draw drills a day, 100 sight acquisition drills a day, and 100 transition drills a day, and combine it all together to run a scored course against the clock.

In the past, we operated with a fairly strict guideline on everything from gear, to operation and the guns themselves, but we have moved away from this to open it up to a wider audience.

Last edited by ILLusion; October 27th, 2012 at 03:33..
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Old October 28th, 2012, 00:34   #19
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how often does CAPS events run?

I would very much like to watch for the first few outings.

Though I prefer the feel of Glocks (as most have who know me would know), I feel like the Hi-caps provide a better platform for accuracy and stability over the Glock. There are scores of parts and accessories to choose from. This is a big draw for me. I feel like the hi-cap is more "cross compatible" (or can be tailored to) to conform to various shooting events over other much favored pistols.
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Old October 29th, 2012, 11:42   #20
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CAPS events are once a month. We had a bit of a slow down this year, but are picking things back up for 2013. The winter season is our busiest season.

Due to the trigger and hammer design, Hi-Capa's and 1911's do have a distinct performance advantage over any other pistol platform out there, and for that reason alone, in IPSC, they have their own division (Standard Division) separate from all other pistols. Glocks rule the Production Division.
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Old November 1st, 2012, 19:37   #21
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is there a restriction on how light we can customize the trigger weight in CAPS? ie. before the hammer breaks?

also for the Glock, I shorten the travel the trigger travel far enough that the trigger safety is not active on most of the Glocks that i build for others thats tailored for shooting competitions(ie. the trigger is has no safety). I've always wondered if this was legal in the professional shooting world of airsoft. Is this allowed?
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Old November 1st, 2012, 19:43   #22
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the travel pull on my current race gun glock is about 1cm with about .7ounces to break the hammer.

i realize you can get a 1911/2011 to break the hammer much earlier than the Glock but as you specified Illusion, the glock falls on a different category.

is the Glock I plan on using for the time being outlawed by your standards in CAPS?

sorry i tried searching for a thread on CAPS Rules and Regulations but came up empty handed.
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Old November 1st, 2012, 20:10   #23
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Quote:
Originally Posted by e-luder View Post
is there a restriction on how light we can customize the trigger weight in CAPS? ie. before the hammer breaks?
No restriction, as long as it is deemed safe. This is a standard range rule, it is not just an IPSC rule. A gun's trigger should not be able to release the hammer if you shock (bump) the gun, or drop it, or touch the trigger from the side not within the direction of trigger pull. Any such instances would determine the gun to be unsafe due to a negative angle hammer hook/sear engagement.

Make it 1 gram @ 0.1mm if you like, but if you cause it to accidentally discharge, you will be disqualified. If you are modding the gun for yourself, you should know the limits of the gun, and what to do to avoid doing anything unsafe.

Quote:
Originally Posted by e-luder View Post
also for the Glock, I shorten the travel the trigger travel far enough that the trigger safety is not active on most of the Glocks that i build for others thats tailored for shooting competitions(ie. the trigger is has no safety). I've always wondered if this was legal in the professional shooting world of airsoft. Is this allowed?
As long as you don't cause it to accidentally discharge.

Quote:
Originally Posted by e-luder View Post
the travel pull on my current race gun glock is about 1cm with about .7ounces to break the hammer.

i realize you can get a 1911/2011 to break the hammer much earlier than the Glock but as you specified Illusion, the glock falls on a different category.

is the Glock I plan on using for the time being outlawed by your standards in CAPS?

sorry i tried searching for a thread on CAPS Rules and Regulations but came up empty handed.
Not outlawed. But the moment it exceeds the size of "the box", uses electronic optics, or has a mock compensator attached, it moves in to Open Division, which directly competes with all other non-restricted builds (including 1911/2011.)

IDPA uses slightly different rules... in that there is essentially no such thing equivalent to IPSC's Open Division. IDPA are all duty and defensive weapons. There is no limitation to trigger work though, as long as it meets the above rules of being "safe". This allowance is in part due to the fact that everybody has different tastes in weight and length.

Last edited by ILLusion; November 1st, 2012 at 20:25..
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Old November 1st, 2012, 20:19   #24
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Addendum, taken from the IPSC Action Air Rulebook, 2010:

Quote:
Originally Posted by Action Air
CHAPTER 5: Competitor Equipment

5.1 Action Air Handguns

5.1.1 Action Air handguns are regulated by Divisions (see Appendix D), however, courses of fire must remain consistent for all Divisions.

5.1.2 Approved Action Air Handguns are those which fire plastic projectiles of 6mm diameter.

5.1.3 Sights – Types of sights identified by IPSC are:
5.1.3.1 "Open sights" are aiming devices fitted to a firearm which do not use electronic circuitry and/or lenses. Fiber-optic inserts are deemed not to be lenses.
5.1.3.2 "Optical/electronic sights" are aiming devices (including flashlights) fitted to a firearm which use electronic circuitry and/or lenses.
5.1.3.3 The Range Master is the final authority in respect of the classification of any sights used in an IPSC Action Air match and/or their compliance with these rules, including the Divisions in
Appendix D.

5.1.4 Unless required by a Division (see Appendices), there is no restriction on the trigger pull weight of a firearm, however, the trigger mechanism must, at all times, function safely.

5.1.5 Triggers and/or trigger shoes that extend beyond the width of the trigger guard are expressly prohibited.

5.1.6 Firearms must be serviceable and safe. Range Officers may demand examination of a competitor’s firearm or allied equipment, at any time, to check they are functioning safely. If any such item is declared unserviceable or unsafe by a Range Officer, it must be withdrawn from the match until the item is repaired to the satisfaction of the Range Master.

5.1.7 Competitors must use the same handgun and type of sights for all courses of fire in a match. However, in the event that a competitor’s original handgun and/or sights become unserviceable or unsafe during a match, the competitor must, before using a substitute handgun and/or sights, seek permission from the Range Master who may approve the substitution provided he is satisfied:
5.1.7.1 The substitute handgun satisfies the requirements of the relevant Division.
5.1.7.2 In using the substitute handgun the competitor will not gain a competitive advantage.

5.1.8 A competitor who substitutes or significantly modifies a handgun during a match without the prior approval of the Range Master will be subject to the provisions of Section 10.6.

5.1.9 A competitor must never use or wear on his person more than one firearm during a course of fire (see Rule 10.5.7).

5.1.10 Handguns with shoulder stocks and/or foregrips of any kind are prohibited (see Rule 10.5.15).

5.1.11 Handguns which "burst" fire (i.e. where more than one projectile is discharged on a single pull or activation of the trigger) more than once during the same COF will result in the competitor receiving a zero score for that COF.
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