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May 25th, 2012, 01:14 | #1 |
Whats the difference between high cap, mid cap, low cap?
??????
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May 25th, 2012, 01:16 | #2 |
As you may or may not have known, there are a variety of airsoft magazines available. High-caps, mid-caps, low-caps, and real-caps are the most popular types of airsoft mags. Which ones you use will depend on you and also what you are playing. This Article will show you the differences between airsoft magazines and which ones you should consider using.
The primary way to tell the difference between airsoft magazines is to find out how many rounds they carry. Real-cap mags carry the same amount of rounds as the there real-steel counterpart, so a real-cap M4 airsoft magazine would carry 30 rounds. Low-caps carry more BBs than a real-cap, but there capacity is still very low. The type of magazine (excluding drum and box magazines) that carries the most of amount of rounds is the high-cap. There use to be only real-cap, low-cap and high-cap airsoft mags, but high-caps and low-caps had a big gap between them in the amount of BBs they held. Then manufacturers developed mid-caps which had less BBs than the high-caps but more BBs than the low-caps; ever since then, mid-caps have become a big hit. Now comes the big question, what type of airsoft magazine should I use? Which airsoft magazine you use depends on you and on the type of airsoft game you're playing. The two main types of airsoft games are MilSim and CQB (Close Quarters Battle). Because of the realism MilSim players want, MilSim (Military Simulation) is most often played in the woods. CQB is, as the name suggests, played in close quarters such as a building with a lot of rooms. Since the main reason people play MilSim is for the realism it provides, the magazines MilSim players more often use are real, low, and mid-caps because they are closer to the amount of rounds the military would use. There are a few advantages that real-caps, mid-caps, and low-caps have. High-caps rattle when you run, but mid, low, and real-caps don't. Because players need to be very stealthy in MilSim, not having your magazine rattling all the time is a big plus. A large argument that MilSim players use is that if you use low-caps you will be forced to conserve your BBs and this will inturn save you money and it will also add to the realism. CQB players have there guns on full-auto and need as many rounds as possible, so they often use high-caps. You will not have to reload as often in CQC if you use high-caps because they have such a high capacity. Even though high-caps often destroy the realism in airsoft, they can be very effective on the battle field. .............google is your friend...learn to use it... |
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May 25th, 2012, 01:27 | #3 |
"bb bukakke" KING!
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That's what, his 4th or 5th thread now? I know they're legitimate questions, and even I would be keen to help, but something about it just seems... off. If you ARE serious, then leblanc laid it out pretty plainly for you. Last edited by lurkingknight; May 25th, 2012 at 01:29.. |
May 25th, 2012, 10:05 | #4 |
takagari
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Man we redirected you to ASC to do research. not too just ask every general question you can. that could easily be found with a 2 minute google search.
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Eddie Creek, MB Airsoft Field, Valken Dealer, Local Age Verification [COLOR="DarkOrange"][B] |
May 25th, 2012, 10:53 | #5 |
8=======D
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umm... High capacity , Mid capacity, Low Capacity
lots of bbs not as many .... less
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Brian McIlmoyle TTAC3 Director CAPS Range Officer Toronto Downtown Age Verifier OPERATION WOODSMAN If the tongue could cut as the sword does, the dead would be infinite |
May 25th, 2012, 11:18 | #6 |
Official ASC "Dumb Ass"
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