ArchAngel, the biggest issue is with having even teams. "Crippling" average players and providing "benefits" to milsim-ers will make the game even more uneven.
Its like: "So what if I have mobile re-spawn? I have no one to fight at night". Milsim players do not need "benefits", they want challenge..
Why am I crawling for 2 hours at night to attack an undefended base?
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