Sorry. I'm not getting into a design discussion about the launchable grenade. I find that in product design I learn about 25x more "know how NOT" than "know HOW". About every idea I try is more or less just as plausible as the way I end up going with except for the fact that trying things out in materials shows otherwise. Design discussion without physical trials is like chairsofting without even buying anything.
I'm pushing to release the Impact grenade late this month. I hope to have them out for demo as well as sale at TAC10! If all goes well, Brian should be have one or two as door prizes too.
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Want nearly free GBB gas?
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