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Sniper vs AEG
what would you say the ratio is from BA:AEG. Just sparking some convo.
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I well tuned AEG is a lot more versatile than a bolt action rifle. The only thing bolt actions have going for them nowadays is silence. Even then, some good AEG tuners have made AEGs that are very quiet, so that advantage is slowly going away. You use a bolt action rifle for the challenge and for fun, not to be part of a "master race".
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Oh i know i meant master race as in whats more common, and obviously we all know its aeg lol |
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BA's are only successfully used by experienced players. Put a BA in the hands of a unexperinced player and they will have a terrible time. This is why nobody recommends a new player starts with a BA. It is a completely different play style. I know of one or two people that I play with that run BA's that will drop an entire squad of guys faster than you can say "hippopotamus", and are more effective then half the guys on the field toting "master race" sewing machines. |
Realistically, my MP5/M14/MK18/SR15 are just as accurate as my M24 within their ranges.
But the bolt action is just so damn satisfying. Usually it's a force multiplier tool for me. Sniping isn't just about spotting and shooting guys from really far away. I used to use it in CQB to get those extremely difficult shots: Someone's shoe sticking out from cover, a gap between two panels, a small window between 2 branches, etc. But it's also useful for guiding enemy squads, or suppressing them from a distance. You don't always HAVE to hit someone, sometimes just knowing there's a sniper in range is enough to make people take a different route, OR running right out into the open not realizing there's people with AEGs to gun them down. And you'd be amazed how many people think twice about moving up to new cover when I'm 350ft away and have no hope in hell of hitting them lol At any given game, I'd say there's usually one bolt action to every 10-15 people. We once had a game of 50 people and we had like 8/25 people on one team with bolt actions lol |
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Range is easily worth the hose as well That said, a tuned AEG will beat bolt actions in most cases, with a higher rate of fire, same range, higher ammo capacity and the ability to go on automatic. With none of the size drawbacks. |
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Bolt actions are for people who wish to challenge themselves, or are looking for a change of pace. http://airsoftcanada.com/showthread.php?t=158804 |
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May be my question is stupid but what is the rule in a milsim?
Is AEG sniper rifle is accepted or it must be BA? |
Depends on who's hosting, but typically it must be BA. If you want the extra FPS, your gun must only shoot one round per bolt pull. Some fields have a DMR class as well, but that's a waste.
Sniper's are not always using BA and they aren't just hiding, or they wouldn't be very effective. They may utilize some silence and concealment a little more, but I can roll up behind the enemy lines with my M4, proper camo and movement tactics. Higher FPS isn't always a boost for distance, but it can assist in the running of heavier ammo, which can help accuracy, distance, consistency, but not always. Guns have to be tuned properly, and often expensively, to take advantage of this. Here's the issue with HPA. Many fields still don't know how to chrono these guns properly. Most platforms drop velocity as heavier weight ammo is introduced, so the kinetic force doesn't rise. HPA units don't do this, causing joule creep. If the field limit is 400 FPS on 0.20g BBs, that equates to 1.5 joules. If I put a 0.28g round in that gun, it's FPS drops down to about 330 FPS, which is still under 1.5 joules respectively. So it doesn't matter which round weight I put in my gun, it stays under the limit. So I can borrow ammo or magazines, from friends, or just switch BBs if I need. HPA units don't suffer this drop and are even known to increase velocity slightly with heavier weight causing, in some cases, huge joule boosts. If a an HPA unit is chrono'd properly it'll enter the field unable to go over the joule limit with any weight, same as every other gun, so there's no real benefit. It's a loophole that many players use to run with hot guns and get away with it. They likely get chrono'd on 0.20g, and then like everyone else, go to a heavier weight, except their guns now shoot over the limits. So no, although HPA can be very efficient, other than the fact you have to carry a hose and tank, "UGH", they aren't better when put up against the same rules and ammo as other platforms. That's why many fields just ban them, it's easier than learning how to control them properly. |
I can make an AEG joule creep a full joule. An extra 40fps doesnt do much for range.
But ive heard dozens of people claim hpa gets better range. Just so happens every one of those people changed their barrel group when they upgraded too. Propellants dont increase range. Youve got the same potential for range at 1.6j using co2, propane, hpa, air, or even your lungs. Remember, hpa is only hpa when its in the tank, once that air is in the barrel, its functioning 100% exactly like an aeg. |
Other platforms can certainly creep, which is why all guns should be chrono'd the same. Honestly, I'd almost ban creeping AEGs though, just because there's really no excuse for having one. There's so many parts available, no one needs that particular setup.
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It's you. I have a harpoon and a shitty attitude...
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